Both players unlock for completing chapter 3. Once de-iced pick up valve 5 (pentagon), head back outside through the small garage door and head straight and you will come to a wooden gate, use valve 5 on the wooden gate. The lifts work in tandem, when one goes up the one on the other side will go down. Please refer to Cardinal Correction for more information. Additionally replay chapter 10 for a fourth time so you/your partner can also unlock Together for sacrificing themselves. Return to the vials and rotate till you can pick up the yellow chemical with the yellow plant (PA) now head back to the mixer and mix the two chemicals to get OH. The stone must be taken. OL = oxyluoroborate (potato with eyes) First space curved pipe connecting left and down. Repeat this process again. Before standing on the centerpiece though, cross the room and ascend the stairs. This video contains all the entire game, and all puzzle solutions.Thanks to my co-op partner LoveBoatGopher.Steam Community Guide that was instrumental in helping create this video: https://steamcommunity.com/sharedfiles/filedetails/?id=857921986Support Maka91Productions on Patreon -- https://www.patreon.com/maka91productionsAdditional Credits: CultGamerAlliance, Camran Riaz, MclovinLegend, NoblestSteed, Inferno21, hamadriano, ElDylto1612, \u0026 BulletMastery. To solve the puzzle you need to perform the following sequence of actions: After the previous knights, the next riddle will be around the other four knights along the royal throne. Down the hallway will be theater with a stage in front of you. Finally free, but the next puzzle is not far away. Another picks up these items and uses them for their intended purpose. PJ = paraxiofilexorate (shit as home) Only one player can light candles. Player 1 head back to the turnstile and use it to go back. These are necessary to the installation because it will be necessary to transmit flames of a certain color. Player 2 get of the lift and go to the mine cart lift, press up twice. Place the blue plant with mushrooms and the blue pant with angel wings into the mixer pull the lever to get a blue liquid in a bottle. The task is to arrange the pipes so that there are no leaks in any of the rooms. At the end of chapter 10, Player 2 has the option to sacrifice themselves or Player 1. Player 2 head up the hill and into the room. Invite a. Player 2 pick up the items from the cart. All trademarks are property of their respective owners in the US and other countries. Head to the mine cart and pass over the cup of yellow liquid, dark red and dark green liquid and pull the lever. One of the paintings does not contain an animal, but a man (the portrait differs from that in the other room). Help us fix it by posting in its. With these buttons, he must build that wave, which the player on top of it is shown in a different color. After completing the third painting it will raise and reveal another book. Go up the right stairs and say the tile to player 2 and move back down the stairs and up the left stairs as this is safe area. basically the guy in the laboratory has to combine the potions together based off the guy in the church's blackboard. I will walk you through this step-by-step below, and each direction is given AS IF YOU ARE FACING THE COLORS: Move the White Pawn (front row pieces) that is 4th from the left two spaces forward. The player on the street should pull the lever with the number 7 on both tanks. Includes 4 items: Be sure that the person who doesn't get this achievement on the first playthrough starts the game and invites the other on playthrough 2 or 3 so you both get this achievement: As the Explorer, Turn left and walk to the other side of the room. One puts objects in a trolley and presses a lever. So the ending of the game is that you are either left behind or you escape. One of the player can put spheres with elements on the baord and the second can draw lines between them. Unlocked by Player 1 at the end of Chapter 7. Relay what color you see to the Librarian, note that the answer is the color that is SPELLED OUT, not the color of the letters. We'll assume you're ok with this, but you can opt-out if you wish. All rights reserved. And finally pick up the amber and nothing fuse and place it on the second coil to the right of the fuses. They are combined. Yuukito Oct 11, 2019 @ 1:32am. Whoever chooses to be outside will be able to see how the inside player adjusts the wave, so they will want to tell the inside player how to do so. So its time to brew a few potions! Pick it up. These 4 objects are: You can not do anything with these objects except to place them seemingly randomly in the room. The second player should tell what candles they have on. 1 is NW Saturn (Player 2 do this before Player 1 turns the valve). #10. Go to the kegs (barrels) and take 3 yellow cups of liquid. This will be needed in the future. Once completed you will find a book in a chest upstairs in the corner. Do the same again. Drop down by the frozen lake and pick up Valve 5 (pentagon), which is frozen. Pick up the two vials PO and FA. Both players now need to head to the room with the map in it. Player two pulls the same lever again and player 1 presses the button again. In Player 1s room is each scientific name with their abbreviation so its a combination of matching the image to the name to the abbreviation to whether its needed or not. Player 1 leave the lift and head down the stairs, get in the mine cart lift and press go up four times. Its off by one point. Facing the green lever, turn left and you will notice a staircase on the right wall. I still don't get it. After the previous knights, the next riddle will be around the OTHER four knights along the royal throne. Turn left, walk across the compass and down a set of stairs. Head right and place PF into the machine and you will complete the puzzle. These elevators are needed to introduce players to the rule of the puzzle. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. I recommend using simple phrases to relate shrinking or growing the wave and in which direction. Go on the following steps to pass this puzzle: Both players take turns going up to the cave passages and find 2 levers. Player 1 pick up the sprayer and use it on the gigantic plant a few times. The co-ordinates to solve the next puzzle. Player 1 move through into the secret area just unlocked. We Were Here Together. In this chapter, you both find yourself in rooms that are similar to each other, but there are significant differences. Based on recipes, combine the ingredients here. Once matched music will play and the wave will show up on player 2s monitor, now player 1 can press right twice and instruct player two to match the waves again this must be done a total of three times to hear the emergency SOS signal. Player 1 Continue along and go down some steps on the right immediately on the floor on the left is a pipe. It takes around 6-8 hours . For this puzzle Player 1 and 2 have to work together using the pipes to make the correct coloured gas and direct it to the correct gas canister in Player 1s room using the pipes and rotating them. This will allow the Peasant to enter the maze while the Lord watches on from above. We Were Here Too - Puzzle Solutions A straightforward guide to solving the puzzles of We Were Here Too with images. However as a few people have pointed out the game teases of an alternative ending by asking if there was another way. The player of the two-lever room must go to the empty fountain and go down the stairs to turn the valve, which will launch the puzzle. Step onto the second tile, which will bring up a third tile but do not step on it yet. This is done by laying a line of gears from the center to the desired ladder. This item has been removed from the community because it violates Steam Community & Content Guidelines. Once all 5 crystals are operated in the correct sequence a book underneath the crystal ball will be available to be picked up in both rooms. Player 1 must tell Player 2 to stop the ladder rotating 1 section before it is aligned. Player 1 head left and wait by the turnstile. We Were Here Together - Complete Walkthrough October 13, 2019 8 Complete walkthrough through the game. If this line touches the red gears, the line will not rotate the ladder. Escape from the Frozen Courtyard ..and didnt lose your cool, Assisted in escaping the Frozen Courtyard ..and learned some new tricks. Plant the long yellow runner beans seeds and use the dark green liquid on it. E1 already has a grass pin and we know that Fire beats grass so Player must place a fire pin into B3 and player 2 must connect the two pins and blue line will appear if done correctly. Startseite Zurck zu den Suchergebnissen Sun Odyssey 410. Player 2 Go over the bridge and through the doors. Player 2 head along the corridor and up the stairs. Player 1 get into the diamond lift on the left hand side and go up one floor also, go up the stairs until you reach the dynamite lift and press down two times. In the middle is a table with a lever that supplies electricity and capsules with the same colored lines as the second player. From now on, do not go towards the audience. P1 goes down the corridor to the right to the next platform through the blue gate (P2 is still at the lever and can turn it) turns the platform counterclockwise passing to the yellow lever and activate. We had four kids and a grandpop living with us. Which will create a red stone and trigger a cut scene. There will be a book. There will be a book. Completing this puzzle. Player 2 in the dinosaur skull lift, press go up four times. We Were Here Together: Original Soundtrack $1.99 $6.98 Add all DLC to Cart A new chapter is here! On the shelf up take the seeds in the middle and on the right. Is there a damn bug that is going around so you CANT finish this puzzle or something? And Left and Right for its width. Head around the planters and around the corner and youll come to a mine cart which is how well be passing the items between the two players. Three of the usable settings will play music when lined up correctly, but the 4th one will let you hear a man calling for help, and that is the one you want. One gate is open at all times, and pulling the lever closes one gate and opens the opposite gate. 2 hours later and were not getting ANY MATCHES. The newest game in the series, We Were Here Together, is easily twice the size of the previous two games both in length and production value. Refilled the colored tanks Unlocked by both players in Chapter 7 for filling the three tanks with coloured gases. Assisted in escaping the Submerged Hallway ..and became a qualified plumber. The new puzzle adventure We Were Here Too is now available on Steam. Remember the picture next to the entrance door. Unlocked by Player 1 in Chapter 10. Now pick up the blue and nothing fuse and take it to the coil left of the previous coil. Pull the blue lever again. Finally pull the switch on the console. Player 1 send the additional plants and orange bucket. After receiving the alchemical stone, one of the players gets into the cage, and the second goes through a secret passage instead, which is divided into two corridors. The first player must place the collected pictures in the indicated places. Both players together must create a third stone. The player in the hall presses the button once again. If done correctly a pin will pop out in Player 1s room however operating the wrong crystal will reset the puzzle. You must set in your book now in the correct order. You need to sign in or create an account to do that. This defaults to your Review Score Setting. We Were Here Together is a co-op indie puzzle game about two people stuck in the arctic who come across a suspicious looking castle and need to figure out puzzles together in order to escape~ I play the role of The Alchemist Spire and Kita plays as The Fallen Sanctuary role :3Here's part 9 (Chapter 9) of our playthrough where we get to where we can make The Soul Stone and sort through a bunch of long words and potions in order to make the last crystal to create the final stone!
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